/ Enterprise-grade · IP-clean · Ready to license

The Source of Ground ‑ Truth Human Motion & Behavior Data

Multimodal datasets for Physical AI - from world models to humanoid control.
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/ How we Build

What Makes Bones Different

All Modalities in Perfect Sync

Every modality captured in the same moment, on the same stage, by the same team - so your model learns from one coherent reality.

Ground Truth Real movement. Real data.
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From full-body motion to precise finger articulation. Ground Truth at scale. Scene-aware motions and interactions with every object tracked, scanned, and reconstructed in 3D

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BONES data powered SONIC research ‑ a foundation model for humanoid whole-body control
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/ dataset · BONES · RP01 · RP02 · SEED

/ Grand Truth at Scale

 Grand Truth at Scale

Largest enterprise-grade ground-truth motion dataset. Semantic labeling, multicam reference videos. Built for training locomotion policies, motion generation models, and character animation at scale.

/ Multimodal. Perfectly Synced

Multimodal. Perfectly Synced

3D motion, face & voice, video, 3D scans & models, and labeling — all frame-accurate. Built for training world models, social and object interaction, and digital humans.

/ Skeletal Everyday Embodied Dataset

Skeletal Everyday Embodied Dataset

Designed for research teams prototyping humanoid control and imitation learning. Includes semantic labeling.

/ dataset · BONES · RP01 ·RP02 · SEED
Need data designed for your specific pipeline?

We design datasets tailored to your exact workflow - from data structure and quality to format and scalability. Custom-built to fit your pipeline.

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/ custom data
Choose the Data That Fits Your World
/ Humanoid robotics

Ground-truth human motion data for training humanoid control policies, imitation learning, and sim-to-real transfer.

/ World Models & Digital Humans

Full-performance capture with environment-aware motions, 3D scene reconstructions, thousands of objects tracked. Face, voice and behavioral context for spatial awareness and world simulations.

/ Gaming

Motion capture, facial animation, voice, and gameplay animations for characters that move and feel real.