Performance capture and Character Animation ‑ Trusted by the World's Leading Game Studios
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Mocap, animation, or full team integration ‑ we scale to fit your project
Need end-to-end delivery or just a fast shoot? We shape our team and services around your production.
Motion and performance capture
Experienced motion capture directors for support
Senior animation team for gameplay, cinematics and facial animation
Cinematic previs services
Digital doubles for your gaming project
Senior animators to embed into your team
Our projects

Bones Studio was responsible for gameplay, cinematic and face animation for Cronos: The New Dawn – a pulse-pounding, third-person survival horror game where time is your deadliest weapon.
See our work in the cinematic trailer below, including scenes animated by Bones team!
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Cronos: New Dawn
Gameplay, Cinematic and Face Animations

Bones delivered casting services with a focus on professional military personnel – especially elite special forces – for motion capture performance and tactical consultations, delivering a hyper-realistic gameplay experience. Result of our cooperation with Tencent is Delta Force – new installment in the iconic series, a modern team-based tactical shooter.
Bones Studio is also responsible for part of the cutscene animations you can see below.
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Delta Force
Special Forces Casting and Motion Capture
Not just a service - a true partner. Share what you're working on and let's build something great together.
Ground-truth human motion data for training humanoid control policies, imitation learning, and sim-to-real transfer.
Learn more about Humanoid robotics
Ground-truth human motion data for training humanoid control policies, imitation learning, and sim-to-real transfer.
Full-performance capture with environment-aware motions, 3D scene reconstructions, thousands of objects tracked. Face, voice and behavioral context for spatial awareness and world simulations.
Learn more about World Models & Digital Humans
Full-performance capture with environment-aware motions, 3D scene reconstructions, thousands of objects tracked. Face, voice and behavioral context for spatial awareness and world simulations.