Bones – CEO, Co-founder
Diagnosed performance-captureoholic. Serial entrepreneur. Adrian is a
professional actor with 12 years of experience in motion capture
industry.
He is that guy who performed Geralt and most of male characters
in
the Witcher 2 game. In 2013 he funded Bones Studio and from that time he is absolutely
passionate
about mocap and vision of filmmaking in game engines. Grit driven leader, technology geek with
strong
believe that impossible is nothing. Inspired and motivated by life and career of Walt Disney.
Cartoons
fan, black powder shooter and proud father of two boys.
Favorite games: Warhammer, Red Dead Redemption, Call of Juarez.
Favorite cinematics: Dead Island I, The Witcher – Killing Monsters.
Bones – CTO, Co-founder
Inventor and creative programist. Nominated for MIT 30 under 30. As a
co-founder of Leia Display System and Virthu companies Marcin gained
deep knowledge about real-time motion capture and holography.
Wide variety of projects for big brands like: Adidas,
Ferrari
and VW made him an expert in developing 3D digital worlds. He’s the lead inventor and
developer
of all pipelines and systems within company.
Favorite games: The Witcher, The Elder Scrolls, Myst.
Favorite cinematics: Cyberpunk 2077 (by PI), The Witcher III: A Night to Remember.
Bones – Co-founder
Michał has established executive experience in media industry. As a CEO
of HBO Polska he was responsible for most competitive TV market in CE,
simultaneously as a SVP of HBO Europe he was leading multicultural
content distribution team in 18 European countries.
Holds master’s degree in Economics, during his quest in Search
of
Knowledge acquired some additional skills by graduating also from INSEAD, Saïd Business School
University of Oxford, MIT Sloan School of Management and Cambridge Judge Business school.
Fallen
in love in idea with motion capture and process of digital creation.
Eternal gamer, perpetual reader and everlasting student.
Favorite games: Civilization, Hearts of Iron, Fallout and Mount & Blade saga.
Favorite cinematics: The Division 2 – trailer, Dead Island I – trailer, Call of Duty: Modern
Warfare – Story Trailer
Bones – Head of Motion Capture
Bones – Senior Character Animator 3D
Yaroslav was inspired by cinematics to choose his life path. From an early age, he was surrounded by
electronics, computers and games, which became his greatest passion. He has significant experience
in creating animations and characters in motion capture system. At Bones Studio he is responsible
for managing our projects, controlling pipelines and supporting the team of animators.
Favorite games: Counter-Strike: Global Offensive.
Favorite cinematics: Now You see me.
Bones – Motion Capture Stage Designer
Bones – Animator
Monika is studying at the Acadamy of Fine Arts in Warsaw. She is absolutely falling in love with
creating animations. She supports animators and mocap specialists during sessions, cleaning and
production. Monika is continuously developing her skills and expanding her knowledge.
Favorite games: Witcher 3: Wild Hunt, Detroit: Became Human
Favorite cinematics: Witcher Series by Netflix.